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Unity: Major Mobile and XR Testing Updates
Unreal Agent: TA Becomes Core, Not Just Optional
Test Assistant: From Recorder to Full IDE with AI Support
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Prevent Bottlenecks Before They Happen
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From Recorder to Full IDE with AI Support
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We Answer the Burning Question:
Is GameDriver Using AI?
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Test Assistant, Unreal Source Integration, and more...
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Sign Up for Our Free Course:
- Master the Fundamentals: Gain a solid foundation in automated testing specifically tailored for game development. Learn the key principles and strategies that matter most in ensuring game quality.
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Automate test cycles.
Identify defects earlier.
Lower testing costs.
Improve time-to-market.
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Join our Ambassador Program and streamline your game development process.
Unlock free access to GameDriver’s automated testing tools.
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Standardized automation framework for Unity or Unreal Engine Projects
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Build and maintain resilient automated tests with the powerful HierarchyPath query language
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Write-once, run-anywhere testing for iOS, Android, XR Devices, PC, and Consoles
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Enable powerful automation tools without project modifications
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Accelerate test authoring by capturing user inputs and automatically generating test code using the GameDriver Recorder and additional editor plugins, including the HierarchyPath Debugger and Object Explorer.
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GameDriver gives you unlimited control over the game engine. Our HierarchyPath query language can find, query, and manipulate any object, property, or method in a scene at runtime.
Simulate devices such as keyboard/mouse, gamepad, touch/tap, or XR devices to precisely reproduce real user behavior using the intuitive client API.
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Run tests against the Unity or Unreal Engine Editor, or on target devices including iOS and Android, Windows and macOS, XR devices, game consoles, and WebGL.
Tests can be scheduled to run in a build verification and CI pipeline, giving developers faster, more consistent feedback and using manual testers' time more efficiently.
The introduction of GameDriver marked the end of the strenuous 2-day hypercare cycles, liberating 20% more time for development of their fast-paced, rogue-like, mobile shooter game.
InContext Solutions, the global leader in 3D simulation software for retail, uses GameDriver to ensure application quality for every ShopperMX build resulting in an 85% reduction in time spent vs manual testing.
StatusPRO cut full season testing of their NFL-licensed VR game down from 2 days to just 7.5 hours, enabling 1500+ validations per play through.
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Robust HierarchyPath query language for identifying and manipulating objects in even the most complex scenes
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Fully integrated with Continuous Delivery and DevOps toolchains
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Increase coverage, reduce time to market, and do more testing with less effort
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Improve productivity by reducing manual test step creation time
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Interrogate and manipulate in-game objects at runtime for consistent test execution
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Protects and preserves the user experience by adding consistency to test cycles
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